Giant Squid

is a Squid



3e

         
   TN   
         

Pathfinder facts

  • CR: 9
  • XP: 6,400
  • Size: Huge
  • Type: Animal
  • Tags: aquatic
  • Initiative: +7
  • Senses: low-light vision
  • AC: 20, touch 11, flat-footed 17 (+3 Dex, +9 natural, –2 size)
  • HP: 102 (12d8+48)
  • Saves: Fort +14, Ref +13, Will +5
  • Speed: swim 60 ft., jet 260 ft.
  • Melee: bite +14 (2d6+7), 2 arms +14 (1d6+7), tentacles +12 (4d6+3/19–20 plus grab)
  • Space: 15 ft.
  • Reach: 15 ft. (30 ft. with arms and tentacles)
  • Abilities: Str 25, Dex 17, Con 19, Int 2, Wis 12, Cha 2
  • Attacks: Base Atk +9; CMB +18 (+22 grapple); CMD 31
  • Feats: Combat Reflexes, Great Fortitude, Improved Critical (tentacle), Improved Initiative, Lightning Reflexes, Multiattack, Skill Focus (Perception)
  • Skills: Perception +22, Swim +15
  • Organization: solitary
  • Treasure: none
 

Pathfinder sources

 

D&D 3.5 facts

  • Type: Animal
  • Tags: Aquatic
  • Size: Huge
  • CR: 9
 

D&D 3.5 sources

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 26, Dex 17, Con 13, Int 1, Wis 12, Cha 2
  • AC: 17 (-2 size, +3 Dex, +6 natural)
  • Advancement: 13-18 HD (Huge); 19-36 HD (Gargantuan)
  • Attacks: 10 tentacle rakes +15 melee, bite +10 melee
  • CR: 9
  • Damage: Tentacle 1d6+8, bite 2d8+4
  • HD: 12d8+12 (66)
  • Initiative: +3 (Dex)
  • Organization: Solitary
  • Qualities: Ink cloud, jet
  • Reach: 10 ft. by 20 ft./10 ft. (40 ft. with tentacle)
  • Saves: Fort +9, Ref +11, Will +5
  • Size: Huge
  • Skills: Listen +8, Spot +8
  • Speed: Swim 80 ft.
  • Terrain: Any aquatic
  • Treasure: None
  • Type: Animal
 
 



0e

Perrin Conventions facts

  • HD: 4+1 to 18+1
  • AC: 5 to 7
  • Speed: 12 (24 charge)
  • Attacks: 1-10 arms hit 1-4 to 3-18 or constriction 1-8 to 6-36; also bite for pts equal to 50% more than constrict
  • Numbers: 1
 

Perrin Conventions sources